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Monday, February 18

E-orders for 128GB Surface Pro to ship in 2-3 weeks -- Microsoft

Microsoft has yet more updated guidance for those in search of the elusive 128GB model of its Surface Pro tablet/PC hybrid.

Microsoft provided another update at the end of this week regarding the availability of its sold-out 128GB version of the Surface Pro.
A February 15 Surface Blog post said that those ordering through the Microsoft online store in the U.S. can place an order for the 128GB model and have it ship in two to three weeks.
The new post also provided updated information for those wanting to "reserve" the Intel-based PC/tablet hybrid Surface Pro devices. Up until now, Microsoft officials have declined comment when asked whether users would be able to pre-order Surface Pros.
At Best Buy (U.S.): Inventory levels are increasing and many Best Buy stores have Surface Pro units for sale in-store. If the store does not have stock, you can reserve a Surface Pro (64GB and 128GB). Please note that Best Buy is only taking reservations in their stores for Surface Pro based on new inventory they know is coming in next week, so it's possible that reservations could become "sold out."
At Staples (U.S.): Many Staples stores have Surface Pro units for sale in stores. If the store does not have stock, you can place a kiosk order in store to purchase Surface Pro 64GB for delivery.
For Canada: In Best Buy and Future Shop stores you can reserve the 64GB Surface Pro in stores at this time. Staples has availability online while inventory lasts and more inventory has been ordered to ensure store availability in the near future. More details to come on the 128GB Surface Pro availability in Canada.
It seems that Staples is making the 128GB Surface Pros available for order online and that they are not being stocked in Staples brick-and-mortar outlets, as I noted earlier this week.
Microsoft is "work(ing) around the clock to meet that demand with production and get new inventory into retail," the post concluded. Company officials advise customers interested in the Pros to call ahead before venturing to stores this weekend, in spite of guidance earlier in the week that more stores would have stock on hand starting on Saturday, February 16.
It's still unclear why there are not enough Surface Pros on the market. Is it that Microsoft seriously underestimated demand for 128GB Surface Pros -- a happy problem for the Softies? Or have supply-chain problems led to device shortages (a not-so-happy problem)? Microsoft'sSurface Pro devices went on sale February 9.

Tuesday, February 5

Temple Run 2

With over 170 million downloads, Temple Run redefined mobile gaming. Now get more of the exhilarating running, jumping, turning and sliding you love in Temple Run 2!
Navigate perilous cliffs, zip lines, mines and forests as you try to escape with the cursed idol. How far can you run?!
FEATURES
★ Beautiful new graphics
★ Gorgeous new organic environments
★ New obstacles
★ More powerups
★ More achievements
★ Special powers for each character
★ Bigger monkey!!!

Monday, February 4

Facebook gaming set to go up to the next level

When nWay began a trial of its dark, sci-fi combat game "ChronoBlade" on Facebook last year, the San Francisco-based startup felt sure it had a hit on its hands.
"First of all, what comes is, 'Wow, I had no idea you could actually do a game of this quality on Facebook,'" said Dave Jones, Chief Creative Officer of nWay, who has worked on "Grand Theft Auto."
Then came some resistance Jones admits some potential investors and partners questioned how an action-focused game with slick graphics can play to a Facebook audience more accustomed to "Farmville" and other less time-consuming casual games. Others wondered how the game which launches this spring would gain significant users and revenue on the social network.
But Facebook Inc is betting nWay and a clutch of other developers this year can extend console-style action games beyond Microsoft Corp's Xbox or Sony Corp's PlayStation onto the world's largest social network.
Facebook is spearheading the launch of 10 high-quality games created by third-party developers in 2013 that squarely target so-called hardcore gamers, an atypical audience overlooked thus far against the wealth of family-friendly offerings like Zynga Inc's "Farmville" that now dominate the social network's gaming landscape.
The effort, which began late last year but will accelerate in 2013, is part of Facebook's ongoing objective of making sure its 1 billion-plus users log in and spend more time on the network, which in turn boosts ad revenue. Facebook also takes a cut of its applications' revenue.
Facebook's push into action and battle games follows a meeting in January between companies that make games like "first-person shooters" and Vice President Joe Biden to look for ways to curb gun violence in the wake of the Connecticut school shootings.
Based on the console gaming industry experience, hardcore gamers typically men 18 to 30 years old spend more time and effort to master fast-paced games such as first-person shooters (Microsoft's "Halo") or real-time strategy games (Activision Blizzard's "StarCraft").
"You'll see a whole set of games hitting in the next two quarters in particular and throughout the year that really start to redefine what people think of Facebook games," Sean Ryan, head of game partnerships at Facebook said in an interview.
Facebook will embrace games from "casual all the way up through first-person shooters, massively multiplayer online games, real-time strategy games - all those types of more core player-versus-player games."
Just as hardcore gamers interact online and form clans in multiplayer games on console game networks like Xbox LIVE, Facebook can be that social layer needed to foster such gaming communities that help popularize titles, Jones said.
Gaming population
Over a quarter of Facebook's 1.06 billion monthly active users play games, one of the largest gaming communities in the industry, and the social network hopes that can grow.
Facebook also aims to make more revenue from games. Revenue from the area was flat in the fourth quarter from a year ago, the company said on Wednesday without providing details.
The 8-year-old social network takes a 30 percent revenue share from game developers who offer their product free but then charge for virtual goods like ammunition and power boosts.
On Wednesday, Facebook's Chief Financial Officer David Ebersman told analysts on a post-earnings conference call that its "games ecosystem continues to show healthy signs of diversification" and suggested that games revenue would grow with increasing user engagement.
To grow its gaming business, Facebook has invested time and resources to work with developers since the summer to bring titles like u4iA's first-person shooter "Offensive Combat" and Plaruim's real-time strategy game "Stormfall: Age of War" alive, Ryan said.
"It doesn't mean we're walking away from other games, but there's no question our focus for 2013 much of it will be about becoming a better platform for core gamers and developers who make those games."
To help users discover them, Facebook added new action and strategy games categories on its App Center that also shows you friends from your list playing those games. It brought back notification messages from game apps a feature that had been removed because users found them annoying with certain restrictions that stop developers from spamming a gamer.
Developers also rely on word-of-mouth publicity and ads on Facebook's advertising platform to draw in prospective gamers.
"Stormfall" has a player base of 4.5 million and hardcore games were proving to be far more lucrative, said Gabi Shalel, chief marketing officer Of Tel Aviv, Israel-based Plarium.
"Hardcore gamers pay more, play more and generate higher average revenue per user than traditional casual games."
Kixeye, which makes the warfare-strategy game "War Commander," said its gamers spend 20 times more than players of social games, helping it stay profitable over the past three years.
Going forward, nWay's Jones says Facebook must have a defining title that comes along that establishes it as a hardcore gaming spot for gamers.
"Like 'Super Mario' did for Nintendo or 'Halo' on Microsoft, I think it just takes one title to come along, sort of as a benchmark to legitimize the whole thing," he said.
© Thomson Reuters 2013

Microsoft Research launches Blink lens app for Windows Phone for burst mode photos



Microsoft has released a lens app for Windows Phone 8 devices that allows users to take multiple pictures in burst mode and select the best image among them. The app starts taking pictures even before the user presses the shutter and continues till a few seconds after the shutter has been pressed. The app has been developed by Microsoft Research, and is available as a free download on the Windows Phone Store.
After downloading it, users can either directly go to the app or access it from the lenses available inside the Camera app. They can either press the shutter button or tap on the screen to take pictures in burst mode and then select the best image after browsing all the shots by sliding the selection marker. While the selected image is stored in the Photos hub, the entire sequence can be seen again inside the Blink app by selecting the 'Edit' option in the menu.
The app is very similar to the Smart Shoot app that Nokia includes with its Lumia 920 and Lumia 820 phones. However, Smart Shoot also allows users to erase objects and select the best face pic among the shots. It's noteworthy that BlackBerry is also integrating a similar feature in the recently launched BB10 operating system. The HTC One X and Samsung Galaxy SIII also offer a burst mode.
Microsoft had announced lenses at the time of launching Windows Phone 8. They're essentially apps that plugin to the Camera app and extend the functionality of the phone's camera. These apps can be developed by Microsoft as well as by third parties. The Nokia Lumia 920, for example, ships with Bing Vision, Panorama, Cinemagraph and Smart Shoot lenses to cater to various shooting moods and requirements.

Saturday, February 2

Asphalt 8 upcoming to Google's Play Store


It seems like Asphalt 7: Heat only just came out yesterday, but Gameloft isn’t resting on their laurels and are already into the deep development stage for the next game in the series, titled Asphalt 8: Infinity. We actually already knew of the existence of this game when Gameloft’s entire 2013 line-up was leaked, but now there’s in-game footage and a leaked developer’s diary to confirm everything.
 ­­The visuals here naturally see an upgrade, though they ultimately still look a lot like Asphalt 7: Heat. There are a lot more reflections and lighting effects, which kind of reminds me of Need for Speed: Most Wanted. The cars are also more detailed, poly count has been increased and the cars physics have been revamped to look and feel more realistic.
It appears that the multiplayer mode will also see new elements brought to it, but it wasn’t specified just what these new elements are in the video. You can expect new tracks (one of which is an underground sewage tunnel that allows you to do some acrobatic stunts), cars and maybe one or two new campaign modes, but otherwise Asphalt 8: Infinity looks to build upon the foundation set by its predecessor.

So, are you excited already for Asphalt 8: Heat? The developer mentions that this new installment in the series will bring it even closer to a console-quality experience. In any case, the wait shouldn’t be too long now as the game is listed as “coming soon”. I can only hope that Gameloft will for once optimize the game to all Android chipsets (especially Tegra)!

New iPad to be Released March 2013


With the launch of the iPad 4 several months ago, Apple did indicate that it was trying something different with the year-long rotation of its product lines. Now if a new report coming out of Asia is to be believed, the Cupertino tech giant is preparing the fifth generation iPad with a release date scheduled for as early as next March.
Japanese blog Macotakara reported, citing people familiar with the matter, that Apple would release a thinner and lighter version of the 9.7-inch iPad in March 2013. The report also added that the device would come with a new look, closely resembling the iPad mini that featured the iPhone 5’s black/slate and white/ silver designs.
Here is an excerpt from the report:
“However Chinese news ZOL (CBS Interactive) reported next iPad mini in AppleInsider's article, according to my inside source, iPad (5) may be released in March 2013. Source told that, design of this new iPad will be like iPad mini in detail, and be thinner and lightweight [sic].”
The report also stated some dimensions for the fifth generation iPad iteration: “4mm in height, 17mm in width, depth 2mm.” As 9TO5Mac pointed out, although “these numbers are obviously unrealistic expectations for the fifth-generation iPad’s actual size, these numbers would make sense in the context of being millimeters smaller in all of the iPad’s physical dimensions than the current iPad.”
Given that the existing fourth generation iPad comes in dimensions of 241.2mm by 185.7mm by 9.4mm, subtracting Macotakara’s numbers “would point to a thinner iPad that is slightly shorter and narrower.”
If the rumors turn out to be true, the next-generation iPad could be as thin as the 7.2mm iPad mini.
The March 2013 release of the fifth generation iPad would definitely be aggressive by Apple's standards. But blasting out new iPad updates every six months would help the company “to make sure Microsoft, Google, Samsung and Amazon can't catch up in the tablet market,” Business Insider has pointed out.
While Steve Jobs’ focus was on visionary products, CEO Tim Cook, with his expertise in managing the supply chain, could differentiate Apple “by launching premium products that are continuously refreshed,” the report added.
The Macotakara also claimed that a second generation iPad mini was also being prepared. The smaller iPad would likely feature an all-new 7.9-inch Retina display with the same resolution as the third and fourth generation iPads (2048 x 1536 pixels) and an A6X processor.
In November, DigiTimes also reported that the upcoming version of the iPad could be released in the "Middle of 2013,” boosting “demand for ICs– in particular communication-related chips– during the latter half of the first quarter.”

PlayStation 4 details revealed


Sony's PlayStation 4 next gen console will be more powerful than the new Xbox and feature a redesigned controller, reveals Edge Magazine
Hot on the heels of this morning's reports that Sony's next-gen PS4 will be unveiled to the world later this month, comes a story published on Edge Magazine's website revealing details about the console.
The report, which cites "development sources with working knowledge of both next generation consoles" states that the PS4 will be more powerful than Microsoft's next-gen console, will ship with a redesigned controller and - most tantalizingly of all - will be released by the end of the year in Japan and the US. Apparently, gamers in Europe and the UK will have to wait until early 2014 to get their hands on a PS4.
The article on Edge's website says that the PS4's new controller will be the same size as the PS3's DualShock contral pad, but will also feature a touchpad interface instead of the current 'Select' and 'Start' buttons. It says the tech for this is similar to the touchpad interface that features on the underside of the Sony PS Vita handheld console. The controller will also feature a Share function, allowing players to share screenshots and video online.
According to Edge, the console will launch in Japan and the US by the end of this year, but will only see release in Europer and the UK in early 2014, owning to complexities in European distribution.
It's mouth-watering stuff to be sure, although punters will have to wait until Wednesday February 20th to see if any of it becomes gospel. In the meantime, let the hype 

Samsung Galaxy S IV ‘coming’ in May 2013


Seems, Samsung is again readying a big launch for the month of May. The company which unveiled its flagship smartphone Galaxy S3 in May last year, is reportedly launching its successor Samsung Galaxy S IV in May 2013.

The speculations have been fuelled by a post from Samsung Lebanon on Facebook saying that the upcoming Galaxy S IV will not launch before May 2013. Facebook user Anthony Ghattas posted a question on Samsung Lebanon's page on the social networking website, asking, "Hey, is there any news for the Samsung Galaxy S4 release?" The reply he received from the company was "The Galaxy SIV won't be released before May 2013."

The current flagship model, Galaxy S III, was launched in May 2012, giving the device a full year before it is replaced as the top-of-the-line smartphone in the company's portfolio. Before that, Galaxy S and Galaxy S II were rolled out in June 2010 and April 2011, respectively.

Sammobile, a tech blog, has also revealed leaked press shots of the Galaxy S IV. The blog noticed that "the device will use on-screen buttons as there is no home-button present on the device, the bezel around the device is much thinner and the device features a large display."

The image, which the blog claims to have got from a Samsung insider, if authentic, exhibits that the company has continued with the design style introduced in Galaxy S III in the upcoming model. The smartphone, in the image, looks like a longer version of Galaxy S III, much like Galaxy Premier.

Rumours say that the upcoming flagship will have a 4.99-inch SuperAMOLED touchscreen with 441ppi pixel density. According to a Wall Street Journal report, the display of the device will be unbreakable, while rumours also suggest that it will also be bendable. Speculations are also rife that the device will be powered by a 2GHz quad-core processor and sport a 13MP camera on the back.